👉 The `mv:light_particles` command is used in particle systems to simulate and render light particles, often used in visual effects or simulations to create dynamic, glowing, or ethereal effects. These light particles are typically small, fast-moving, and emit a bright, diffuse glow, enhancing the visual appeal of scenes by adding a sense of luminosity or energy. They can be programmed to follow specific paths, react to environmental changes, or interact with other particles, creating complex and visually striking patterns. The command likely handles the physics and rendering of these particles, ensuring they move realistically and contribute effectively to the overall lighting and atmosphere of the scene.